Last week I wrote about the addictive properties of Swirve.com's online multiplayer text-based game, Utopia, and how it had monopolized my life as a kid. But writing about it piqued my interest and, on a lark, I signed up for a new account. ("I'll just see what's changed and what's the same," I told myself. "I'm sure it won't be addictive anymore.")
It still is. My "province," which I named Ken-etic Energy, has doubled in size under my frequent and devoted attention (from 400 to 800 acres). My population of Humans has already grown to support: a strong network of thieves, who have already managed to save peasant lives by robbing other provinces of food and supplanting my Farms with it; a (weaker) network of wizards, who usually blow themselves up trying to cast spells but sometimes succeed nonetheless; and a powerful cabal of Knights and Archers who defend my province against enemy attack. I'm the gallant ruler: Lord Ezra the Wealthy. As a Human, my province isn't great at magic but has a knack for Science; as a Merchant, I get extra income that I can use to pay for soldier training and the exploration of new lands. All together, this makes me, Ken Colwell, a huge dork who will probably not allow this blog post to be posted beyond December.
So I play in a kingdom of Orcs, Dark Elves, and the occasional Gnome besides my fellow humans. Does it change how I interact with them that I chose this Human, Merchant persona? I don't think so--I am a sensibly-minded Human. I almost wish I'd picked an Orc or a Dark Elf province so I could be a little more evil. The other day, I almost wrote a random, archaically-worded message to a random province, just to test for a reaction, but then I thought--would a Human Merchant say that? No way. That would ruin the game. Honestly, the game hasn't been social enough for me to say if Behavioral Confirmation could be working here: whose beliefs would I be confirming? I think my kingdommates are still waiting to see if I'm going to man up and log in for the long haul. As for SIDE, the only way I can identify with my kingdom is if a friend gets attacked and I help him fight back, but I'm not powerful enough to do that. (I do, however, get uncharacteristically upset when that happens. Am I identifying with the group?) And the Proteus Effect is hard to search for when Utopia doesn't even give me a graphical avatar. All I've got are the words Human, Merchant, and Ezra. But soon those words will be known throughout all cyberspace. Maybe fame will affect how I act.
By the way--honestly, this post is a little tardy, but that's only because we're gearing up for War with a kingdom on another island. I need to stay focused. If I don't get my Soldiers trained into Specialists, I won't stand a chance, and my Thieves stand ready to rob the vaults of an unsuspecting province with full coffers. Please try not to disturb me for the next couple weeks.
Tuesday, November 13, 2007
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